Author Archives: abeachum

Celebrate Groundhog Day by voting for the IGF Audience Award!

Happy Groundhog Day from the Outer Wilds!

If you haven’t heard, Outer Wilds has been nominated for two categories (Excellence in Design and the Grand Prize) in the 17th Annual Independent Games Festival! We also received honorable mentions for Excellence in Narrative and the Nuovo Award.

Even if you won’t be at the festival, you can still vote for the IGF Audience Award (voting closes February 9th).

Of course we’d love if you voted for us, but we completely understand if you feel another game is more deserving. We also assume no responsibility in the event that choosing a different game causes you to relive the same day over and over until you vote for Outer Wilds.

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Incoming Transmission

Hello out there!

We wanted to take a moment to let you all know what we’ve been up to lately.

It’s been a great few months for Outer Wilds. In addition to a lot of tech enhancements, we’ve spent a lot of time finalizing the high-level narrative design and making sure that all of the pieces fit together. Questions like “what exactly is the Quantum Moon” or “what fell into Giant’s Deep” now have answers that feed into the game’s central mystery. We’ve also been hard at work developing the culture of the Ancients (who are now called the Nomai) and developing the tone of their writing. Next up, evolving our planetary level designs!

We wanted to give a shout-out to all of you who have played the alpha and shared your enthusiasm (and/or terror…) with your friends. We’ve enjoyed watching your Let’s Plays and hearing your harrowing tales of close encounters in Dark Bramble.

We can’t give you a release date for the time being, but we’ll leave you with this image of a recent addition to the observatory. All we can say is that it’s heavily tied to what’s really going on in the solar system.


Mission Status

It’s been a while since we last broke radio silence, so we just wanted to confirm that development on Outer Wilds is still underway!

We’re currently working towards a full release of the game, which will feature (among other things) a completely fleshed-out version of the overarching mystery. The alpha release will remain available in the meantime, so feel free to check it out (if you haven’t already exhausted its secrets) while we work on the full release.

A big thanks to everyone who’s been playing, writing, talking, and trading crazy theories about the game. Stay tuned for future developments, and happy trails!