So we finally tried updating the Outer Wilds project to Unity 5 this week! After several thrilling hours of tweaking the entire code base to work with the new (admittedly much-improved) Unity API, the last compile error finally vanished and I eagerly pressed the play button. This is what I saw. Those who have played […]
I’ve been chipping away at Outer Wilds in my spare time for what feels like an eternity (or at least something measurable on a geological time-scale), writing code by the flicker of candlelight* and occasionally updating the site in a vain attempt to reassure our fans that we haven’t completely abandoned the project. Well those […]
Now that we’ve settled that, yes, we are working full-time to finish Outer Wilds, we’d like to take a moment to introduce the OW crew. Head on over to the Mobius blog to meet the team! If you’re not familiar with Mobius, the company developing Outer Wilds, this is a great intro to who they are and what […]
Friends, nemeses, casual acquaintances: here it is. The major announcement. The big one. The one where we tell you we’re repurposing our spare oxygen tank as an extra fuel cell and going all-in on Outer Wilds. Effective immediately, we’re teaming up with Mobius Digital to make our game a shiny reality, meaning Outer Wilds is going […]
Outer Wilds is your 2015 IGF Excellence in Design and Seumas McNally Grand Prize winner! …Which you almost certainly already know, but we thought it was about time we said so ourselves. Supermassive thanks to everyone who stopped by at IGF to meet us, say hi, or demo the game/die spectacularly in space. (Shoutout to […]
Happy Groundhog Day from the Outer Wilds! If you haven’t heard, Outer Wilds has been nominated for two categories (Excellence in Design and the Grand Prize) in the 17th Annual Independent Games Festival! We also received honorable mentions for Excellence in Narrative and the Nuovo Award. Even if you won’t be at the festival, you […]
To all French-speaking space enthusiasts, We’re psyched that Outer Wilds has been featured in the Christmas issue of Canard PC magazine! If you’re interested, you can purchase a copy from their site.
Hello out there! We wanted to take a moment to let you all know what we’ve been up to lately. It’s been a great few months for Outer Wilds. In addition to a lot of tech enhancements, we’ve spent a lot of time finalizing the high-level narrative design and making sure that all of the pieces […]
It’s been a while since we last broke radio silence, so we just wanted to confirm that development on Outer Wilds is still underway! We’re currently working towards a full release of the game, which will feature (among other things) a completely fleshed-out version of the overarching mystery. The alpha release will remain available in […]
We’re proud to announce that Outer Wilds is going to be at Indiecade 2013 as a Digital Select! We can’t wait to show off the game in such an exciting festival. Be sure to stop by and say hi!